![]() ![]() ![]() I don't see it here, but I noticed, that increasing your Poise decreases the ammount of Stamina it takes to block an attack. ![]() This means to break someone's poise, attacks don't have to directly be after one another, but due to how quickly it recharges, it is hard to take advantage of delaying before your next attack. It is an invisible value, but will quickly recharge damage has not been taken. Poise is also a recharging value, much like stamina. If you are hit again before your "poise bar" empties completely you will be stunned. However these values will only save you from 1 hit. So a poise of 76 will prevent you being stunlocked by a hit from an UGS. For example Ultra Greatswordswhen used 2 handed, will stun anyone at 75 poise or less. Poise Break Points It has been found that certain weapon classes will stun people at very specific poise amounts. Low poise player will just get blown away and get a chance of standing up while high poise player will get stunned and give an opportunity to enemies for another attack. In a situation where a miracle is used such as Wrath of the Gods that causes stun with heavy damage. It's an in-game statistic that increases your resistance to being staggered or stun-locked as an effect of taking hits from opponents. ![]()
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